ѱPolletthas a passion for stories. Inher work as an interdisciplinary studies(ٳ)ٳܻԳ,demonstratestheability to conceive, design, research and deliver impactful stories.Combining the disciplines of animation and game design with psychology and communication, Megan hasdeveloped a significantnumberof ways to approach researching, writing, illustrating, and animating narratives that areimportant to her and significant toa wider community.
Megan’s final project, on the problems and pain of learned masculinity, isa great exampleofher unique work approach.Unlike many storytellers, Megan began with quantitative research, through the design of a survey onperceptionsof masculinity. While her project design wasimpactedby socially distanced conditions imposed by the pandemic, Megan’s creativityallowed her to pivot to a radically different conception of the audience for her survey.
She changed her survey target audience from ϳԹ students to a far more randomized sample, collecting “virtually from individuals from California, Michigan, Indiana, North Carolina, Florida, and many other states,” and as far away as Canada. When explaining the research process, Megan says that “scholarlyarticlesfueled the ideas behindmy project;Ireferred to these for my story layout, along with the more analytical approach of administering a survey.” She believesthe combination ofpsychology and research from academic journals“elevated the artwork I was able to do and helped with thecreation ofa semi-realistic andthought-provokingstory.” Reacting to the polarities captured in her work, Megan admits, “I never even began to think about making a story about a psychological issue. How do Imake art out ofpsychology?No one had the answer for me, because it was my own project and the culmination of my interdisciplinary journey.”
View some stills from her film below.



Last Updated on May 5, 2021.